﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WizzardTheGame
{
    class Menu
    {
        private Object2D backdrop;
        private Object2D marker;
        private List<ObjectText> options;
        private ObjectText currentOption;
        private bool isActive;
        
        #region Properties

        public Object2D Backdrop { 
            get{ return backdrop;} 
            set{ backdrop = value;} }

        public Object2D Marker { 
            get{return marker;} 
            set{marker = value;} }

        public List<ObjectText> Options { 
            get{return options;} 
            set{options = value;} }

        public ObjectText CurrentOption { 
            get{return currentOption;} 
            set{currentOption = value;} }

        public bool IsActive { 
            get{return isActive;} 
            set{isActive = value;} }

	#endregion

        public void Draw()
        {
        }

        public void Next()
        {
        }

        public void Previous()
        {
        }
    
    }
}
